Most won't be viable when using Umbra's Sentience passive as the Specter shouldn't be using abilities. can be replaced with any ability augment.Replacing them can be done if you're using cheap mods like anything in the Augur set but you'll lose a large chunk of effective health and Strength. Umbral Set mods are easy to fit on any as he starts with three Umbral polarized slots.Transient Fortitude is a flex mod that can be swapped out with whatever mods to suit your Strength needs. and Preparation are flex mods depending on how greedy your setup is and whether you're using outside sources of energy regeneration.It's the weakest source of Strength in this setup so it can be replaced with any other exilus mod of your choosing. grants a bit of Strength and quality of life through the knockdown resistance.helps your and your team to find enemies but it's a flex mod if you're relying on companion Enemy Radar boosting mods. The following suggestions are an outline and aren't exhaustive. Most builds utilize tools that can be swapped out to serve the same purpose albeit in a different manner. Blind Rage can be slotted over Transient Fortitude on extremely greedy setups. If you're using an ability that doesn't adequately scale with Strength then and Power Drift become flex mods. Strength allows your subsumed buff to become impactful on higher level enemies. It isn't suggested that you increase Range by any means which includes removing Narrow Minded unless you're confident in staying very far away from enemies. Range is intentionally lowered by to keep the Umbra Specter from using abilities when enemies are within their range. Flex mods can be replaced with Streamline and greedy builds can use Blind Rage with little recourse. ⛽ Efficiency ⛽Įfficiency isn't touched as the only ability that this build will use is the subsumed buff. Any further investment shouldn't be necessary but Primed Continuity can be a flex mod if you're confident in your energy economy. has double synergy with the Umbral Specter since low Range decreases the chance that it will cast useless abilities. ⏲️ Duration ⏲️ĭuration is significantly boosted to give your buffs additional uptime. Efficiency isn't touched and Range is intentionally kept low to keep the Umbra specter from using unnecessary abilities. Strength and Duration are the primary stats on a buff focused build. Other abilities are decent but provide a lot of redundancy due to the existence of operator mode and the previously mentioned abilities. Shock and Smite have similar effects but require an augment slot. It can have issues with changing your element combinations on some setups. Nourish provides a Toxin damage bonus with some healing potential. The mod can be used to significantly increase your energy recovery. It's fairly expensive but the inability to be recast while active synergizes with Umbra's Sentience specter.Įclipse is a strong buff but requires proper positioning and tilesets with large amounts of light.ĭispensary provides health, energy, and ammo which can help with resource management. Roar is a large damage increase on most weapons that can proc damage over time effects. Javelin isn't a great ability without the augment but losing out on the ability to even slot in the augment is a massive downside. Slash Dash is the weakest ability in this setup and doesn't provide reasonable returns even if you're using a melee stat stick. This build tries to maximize the potential of the Umbra specter across multiple mission types. This is usually used to passively farm specific missions like The Index. has a passive called Sentience that grants the frame pseudo specter qualities while you're in Operator mode. Additional information about this is in the notes section near the end of this guide. is a free upgrade to the base so we'll be using him for the baseline of all Excalibur guides. With the right mod configuration and some basic knowledge of external defensive tools he can complete most missions in this melee oriented meta. He gets a small bonus to certain melee weapons but the majority of his kit is focused on increasing the effectiveness of his. Is heavily focused on melee damage and his defensive options are limited to crowd control abilities or sources outside of his kit.
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